AI Insights · Timothy · July 2024
Top 5 Gacha Games on Android in Tunisia Q2 2024
Discover the performance trends of the top five Gacha games on the Android platform in Tunisia during Q2 2024, with insights on downloads, revenue, and active users.
The second quarter of 2024 saw interesting trends among the top five Gacha games on the Android platform in Tunisia. Here's a detailed look at their performance based on data from Sensor Tower.
8 Ball Pool from Miniclip.com showed varied performance across different metrics. Weekly revenue fluctuated, starting at around $69 in early April and ending at approximately $57 by the end of June. Downloads saw a decline from early April's 10.7K to a low of 6K in mid-June, but there was a significant uptick to about 9.6K in the last week of June. Active users also experienced fluctuations, peaking at 131.7K in early April and stabilizing around 111.5K towards the quarter's end.
eFootball™ 2024 by KONAMI enjoyed a strong quarter in Tunisia. Weekly revenue spiked to $1.5K at the end of April, with consistent figures around $800 to $900 in subsequent weeks. Downloads remained relatively stable, averaging around 4K to 5K per week, with a peak of 5.1K in the final week of June. The game maintained a robust active user base, starting at 305.4K in early April and ending at approximately 287.9K in late June.
Asphalt 8 - Car Racing Game from Gameloft SE had a notable performance in terms of downloads and active users. Weekly downloads saw a significant rise to 6.1K in early May but fluctuated thereafter, ending at around 3.9K in late June. Active users increased steadily from 12.2K in early April to a peak of 18K in early June, before stabilizing at around 13.9K by the end of the quarter.
Doomsday: Metal Warriors from IGG.COM witnessed a decline in both downloads and active users. Weekly downloads started at 8.6K in early April but dropped significantly to just 277 by the end of June. Active users also saw a decrease from 24.1K in early April to about 20.3K towards the end of June. Revenue showed a downward trend, starting at $87 in early April and falling to negligible amounts by late June.
Need for Speed™ No Limits by ELECTRONIC ARTS had varied performance in downloads and active users. Downloads started strong at 6.6K in early April but dipped to 1.4K in mid-May, before recovering to 4.1K by the end of June. Active users followed a similar trend, beginning at 25.7K in early April, dropping to 10.6K in mid-May, and then rising to 18.8K towards the quarter's end.
For more detailed insights and data, visit Sensor Tower.